GATSBY COMPUTATIONAL NEUROSCIENCE UNIT
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Michael Littman

Computer Science Department, Rutgers, USA

 

Wednesday 31 March 2010

 

16.00

 

Seminar Room B10 (Basement)

Alexandra House, 17 Queen Square, London, WC1N 3AR

 

 

Efficiently Learning to Behave Efficiently

The field of reinforcement learning is concerned with the problem of learning efficient behavior from experience. In real life applications, gathering this experience is time-consuming and possibly costly, so it is critical to derive algorithms that can learn effective behavior with bounds on the experience necessary to do so. This talk presents our successful efforts to create such algorithms via a new framework we call KWIK (Knows What It Knows) learning. I'll summarize the framework, our algorithms, their formal validations, and their empirical evaluations in robotic and videogame testbeds. This approach holds promise for attacking challenging problems in a number of application domains.